package game.wormgame.implementation;

import android.media.SoundPool;
import game.wormgame.framework.Sound;

public class AndroidSound implements Sound
{
	int soundId;
	SoundPool soundPool;

	public AndroidSound(SoundPool soundPool, int soundId)
	{
		this.soundId = soundId;
		this.soundPool = soundPool;
	}
	
	public void play(float volume) {
		soundPool.play(soundId, volume, volume, 0, 0, 1);
		
	}

	public void dispose() {
		soundPool.unload(soundId);
		
	}

}
